Spectacles Community Challenge #6: Winners Announcement
It’s time to welcome the new winners of the Spectacles Community Challenge! 🥳 Once again, we were amazed by the incredible range of projects submitted, and we’re excited to share this month’s standout creations with you.
Each project highlights the numerous possibilities that Snap Spectacles create, and demonstrates how AR Glasses can transform, blend, and interact with reality, playing with the world around us.
From time travel through different historical eras to practical tools that make everyday life easier, and from educational experiences to immersive games, these Lenses combine innovation and engagement, creating the most extraordinary experiences.
See all the winners of the Spectacles Community Challenge #6 ⤵️
New Lens Category
⭐ A category that pushes you to experiment with unfamiliar tools, features, and ideas, turning curiosity into innovation to create new, engaging Lenses.
1st Place: AI Teleport by Stijn Spanhove
AI Teleport is an immersive Lens that transforms the user’s surroundings into different time periods, from the distant past to futuristic worlds. Designed for Spectacles, it delivers a unique time-travel experience.
Users can explore a variety of eras, including the Prehistoric age with its primal landscapes, the grandeur of Ancient Rome, the Medieval period filled with castles and knights, a post-apocalyptic world marked by ruins and survival, and the sleek, high-tech Future. Each environment reimagines reality in real time, showcasing the creative and transformative power of AR storytelling through Spectacles.
2nd Place: Code Explorer by Andrew Douglas
Code Explorer is an interactive Lens that integrates with the user’s GitHub account, allowing them to explore repositories and files through AR. Users can view, organize, and drag files around their physical space, creating a hands-on way to navigate their projects.
The Lens also supports image previews directly within the AR environment, offering a dynamic and visually engaging approach to interacting with code and digital assets.
3rd Place: Apollo 11 by Caio Alves
Apollo 11 Lens offers an immersive way to explore the historic mission that took humankind to the Moon. The Lens features a main menu with four interactive sections. Saturn V presents a 3D model of the rocket, allowing users to tap on each part to learn more about its function.
Ascent Phase covers the first stage of the mission, which placed Apollo into Earth’s orbit. Translunar Injection explains the maneuver that propelled the spacecraft toward the Moon, while Lunar Landing showcases Apollo’s arrival in lunar orbit and its descent to the lunar surface.
Each section includes informative cards accompanied by 3D animations, providing a visually engaging learning experience. As a bonus, users can interact with Earth and the Moon, dragging them around within the main menu.
Runner up: Color Rush by Krunal Gediya
Color Rush is a fast-paced AR game for Spectacles that challenges users’ color perception. Players search their environment for the target color code and scan it before time runs out.
Successful matches are rewarded with a virtual Pantone card appearing in the Lens, providing instant feedback. The Lens also features a Global Leaderboard, allowing users to compete with friends and players around the world, combining skill, speed, and augmented reality for an engaging and competitive experience.
Runner up: Math Bee by Harry Banda
MathBee is an AR experience that makes learning math interactive, intuitive, and engaging. Focused on spatial concepts such as geometry, MathBee brings abstract ideas to life in 3D, helping users visualize and understand complex topics.
The first release centers on cross-sections, with future updates planned to include topics like 3D nets and line segments. In Version 1.0, users are guided by the friendly MathBee character through three modes: Learn Mode, offering step-by-step lessons; Ask Mode, where users can test their skills with challenges and track their scores; and Experiment Mode, which allows free exploration of solids to discover the cross-sections they can create.
Lens Update Category
⭐ The Lens Update category invites you to revisit and enhance an already published Lenses, adding new features or refinements to unlock monetization and gain extra visibility.
1st Place: WhereAbouts by Liam Mason
Whereabouts is an AR game that challenges players to guess the origin of images. New updates add game modes like Animals, where players identify habitats, and Culture, featuring events such as Thailand’s Songkran festival.
Usability improvements include easier pin placement and a Zoom Feature for precision. Visual and spatial enhancements, including a dynamic Ocean Shader and a textured 3D Map, make the experience more immersive and engaging.
2nd Place: Bplane Adventures by Pavlo Tkachenko
Bplane Adventures latest updates enhance both Story and Sport modes. Story Mode now has a framework ready for seasonal content updates, promising new themed adventures regularly. Sport Mode adds a sarcastic AI coach guiding five neck exercises with real-time instructions and motivational feedback, plus improved obstacle balance.
Additional improvements include independent leaderboards for each mode and planned features like new seasonal game modes and more AI personality options, making the AR experience more engaging and replayable.
3rd Place: Daily Briefing by Andrew Douglas
Daily Briefing is a personal AR Lens that consolidates your essential information for the day. Users can check the weather, news from a chosen source, their horoscope, and now calendar events, all narrated by a friendly AI voice with engaging graphics. The latest update lets users link their Google Calendar, enabling them to view and hear about upcoming events directly within the Lens.
Open Source Category
⭐ This category welcomes open-source Lenses on GitHub, including those using Experimental APIs, giving you the freedom to push boundaries and break new ground without requiring Lens Explorer publication.
1st Place: Sanctum by Anastassiya Marchenko
Sanctum is a portable mindfulness experience for Snap Spectacles that combines spatial computing with meditation. The app features AI-generated environments, guided breathwork, chakra-tuned frequencies, and calming visual animations inspired by flickering light simulations, creating an immersive space for relaxation and focus.
These outstanding projects demonstrate the creativity, innovation, and technical skill of the Snap Spectacles community. Each Lens highlights the versatility of AR, from educational tools and immersive games to practical utilities and mindfulness experiences, showing how Developers are shaping the future of AR.
We’re inspired by the passion and imagination behind every submission and can’t wait to see how these Lenses continue to evolve. 👏
Congratulations to all the winners of Spectacles Community Challenge #6! Your work not only entertains and educates but also reveals the potential of what’s possible with AR Glasses.
Don’t forget, the submissions for Spectacles Community Challenge #7 are still open! Keep building, experimenting, and sharing your ideas with the community! Visit our Challenge Page to learn more. 🔗